#ifndef	__LNX_CONSOLE_UI_H__
#define	__LNX_CONSOLE_UI_H__
#include "itetris.h"
#include <string>

class CLnxConsoleUI: public ITetrisUI
{
public:
	CLnxConsoleUI();
	~CLnxConsoleUI();

	// ITetrisUI
	virtual	void UpdateSinkPixel(int row, int col, int color);
	virtual	void UpdateNextDmdPixel(int row , int col, int color);
	virtual	void SetTitle(std::string title);
};

#endif
